So, somebody can help me with this? Obvious problem here is that you have at least three matching textures (Albedo, Gloss, Specular/Metallness) and in 3d painting like Mari and Mudbox apps you can paint only one. Is this even possible?
It's about texture seams which occur on borders of UV shells. Want to how other artists get rid of them, considering that you to deal with matching textures.
Thanks for clarifying final_flight! ghaztehschmexeh is right; you will find the mask copy feature in the DDO menu dropdown, "Copy Mask to All Maps". Let me know if this helped!
sorry to bump this thread but this is basically what I wanted to ask. Is there not a button to copy the mask to all maps like the last version did? Where I could hold ctrl and click? rather than using the drop down menu. I'm glad it still exists but I liked that button
@PsychicFreak - Sorry to say that there is no button! The reason for this is that custom painting will soon be more integrated in Dynamask, thus eliminating the reason for a button
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How exactly it is possible to use DDO to copy it over?