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Maya Selection Problem

polycounter lvl 10
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King Mango polycounter lvl 10
[EDIT]I figured it out, but left the post for humor... Solution at end of post:[/EDIT]

Hi all. This morning I started up Maya, made a cylinder used F10 to get into edge select mode, tried to grab an edge but noticed that all of a sudden Maya is behaving strangely.
I have pre-selection highlight active and when I hover the mouse over the cylinder, every single edge highlights. If I select a single edge, EVERY edge selects. It's the same no matter what component I try to select. Edges, verts, faces...
This also occurs with a NURBS primitive. If I make a sphere and enter control vertex mode, I can marquee one control but the entire object selects.

Strangely, if I try the rotate tool, the center of the bounding box for whatever particular element I selected becomes the pivot point. So select one edge, every edge selects automatically, and then rotates around the edge I selected.

What the hell have I done??? lol

I cant' find anything on Google or in the documentation. I have even reset preferences to no avail.

[EDIT]Soft select was on... derp[/EDIT]

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