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3DS Max mentalRay rendering issue - help me, please

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mjeruzal polycounter lvl 5
I've got a problem with a shadow of the box :/ As you see it looks like it's levitating but box sits perfectly on the ground, moreover this happens even if it's intersecting with ground. I have no idea what I'm doing wrong. I'm using 3DS Max 2014 and mentalray. Lighting is daylight system with mrSun and mrSky. Ground material is mentalray's Matte/Shadow/Reflection. I've done some other shots with the same setup and everything was OK... Please, help me.

EDIT:/ Tried various directions of light and I see that shadow has some offset in Z-Axis but I didn't change anything :/ How can I fix it?
MU07MFy.jpg
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