Hello
need help
have a bug with render to texture
when render maps it seems to all polys are overlapped but it is not.
and normal map rendered with two colours(wrong normal map)
all object have one IDs
No Sub objects
all vertexes welded
tried many others things(reset,export and import...) but it dont help.
with other objects dont have a similar problems
link to scene file
http://rusfolder.com/41692109
Replies
(right click and hit object properties and tick renderable should work fine)