Hi all, we had a three day inhouse
Protocannon (Which is basically a gamejam..). Created an environment, enemy and this player character:
Concept by awesome team mate Pascal Brander;
I did the basemesh in max, and am working now on bringing him into zbrush and getting some more practise in. I'm no character artist by any means so feedback is very welcome
The model is already running around in our prototype in Unity, but for final presentation I'm planning on using UE4.
Thanks for taking a look!
Replies
Is this a warrior character or?
Tonight I worked on the bracer, trying out different brushes..and just learning Zbrush basics.
Aaand still working on it
Getting a bit faster with sculpting, but still not comfortable yet with the tools..Learning Zbrush is a bit frustrating so far haha, oh well
Thanks for taking a look!
As for texturing, I'm gonna try and aim for a bit of darksiders style, and gold/black armor
Thanks for taking a look!