Hey guys,
Pretty new to this. I'm a traditional sculptor and part-time FX artist. Wanted to learn Zbrush for concept art and possibly model kit making. Here's my first completed render using zbrush and photoshop. Hope you like him. C&C welcome
If you have any suggestions on other stuff I should learn/look into to improve I'm all ears. Always looking to get better.
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I would like to see another pass on the horns though. Ir looks like there are organic lumps at the base of the bone and fine, shallow grooves as it progresses more toward the tip. They look good, but with an addition pass of deep cuts and chunkier "panels" almost, you could really make him look a lot more aggressive.
Bull horns grown straight out before angling forwards. They also typically have a smooth surface over the core, often with a dark gradient towards the tip. There really is quite a bit you can do with the texture, but most of it is fairly subtle. The current grooves on the horns are quite deep for this kind of horn.
I'd really expect a minotaur to be quite hairy; traditional depictions have a bestial (i.e. furry) face that gradually becomes a normal - though hairy - human chest/back.
The eyes also really scream "demon". A bull's eye would be similar to a human's, only with a much larger iris - filling the entire visible portion of the eye.
Having both an earring and a nose ring seems a little much. The ring material isn't that interesting - brass might be a better choice, but even a more metallic wrought iron would work.
Thanks again! I will definitely take all of this into consideration for future work! Here's another plain material render I had laying around that might show the sculpt better.