Hi everyone i want to know how can i create Muddy Water on Ground ,Something like after rain effects,Water patches and mud are created .Any idea ,Do i have to create textures if so how
You would need to modify the gloss map of a texture in the normal map alpha. Making it full white to be complete gloss and the similar properties of water. Doing a displacement map and using POM would help as well. For the terrain texture remember to high pass the texture and export as terrain diffuse high-pass.
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