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polycounter lvl 6
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TheDudeness24 polycounter lvl 6
Hi guys.

New to the forum, just thought i would post my current project and see what you guys think. The main structure is Normal and AO Mapped, altough i need to clean the AO map up still to do. the roof bits are still in the WIP high poly stage.

QDELbdr.png

Any feedback etc would be most welcome as this piece is a challenge to me and something different.

Thanks guys. Have a good day.

Replies

  • Tobbo
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    Tobbo polycounter lvl 11
    Looks like a solid start. I think it's too early to really give any kind of valuable feedback. Be careful not to make the edges too sharp on your high poly if you're planning to do any kind of baking.

    http://artforgames.com/infotuts/guide-bevels/

    Also it might be a good idea to post your references and multiple shots with different angles of the model. I would say just keep on working on it and post back here with regular updates.

    Welcome to Polycount! :)
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