It also depends on the type of sphere you're starting with.
Here is an example using two different primitives in 3DS Max. Standard Sphere and Geosphere.
I'm sure both of these are still higher than you'd use, but it does indicate where the wasted triangles are
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Here is an example using two different primitives in 3DS Max. Standard Sphere and Geosphere.
I'm sure both of these are still higher than you'd use, but it does indicate where the wasted triangles are