Hi there!
I need some help texturing this rock face i made. I have normals, occlusion, cavity, base color, height and an edge map, but i don't know where to go from here. As you might have guessed im not very good in the texturing department.
This is kind of what im looking for
Any help would be appriciated
Replies
http://www.polycount.com/forum/showthread.php?p=1865565#post1865565
A bit of "how to" here
http://www.polycount.com/forum/showpost.php?p=1866337&postcount=68
You'll want more details in your sculpt. Cracks, pebblies, raised edges, etc. Try to emulate the details in your reference. Custom alphas help a lot.