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Animator Needed for Rise of Valhalla (Viking RTS)

Hello All,

Dunamis Studios LLC. is looking for an animator to rig and animate models, and create particle effects for our Viking invasion RTS game, Rise of Valhalla.

Our game is an attack/defense 1v1 online PvP game set during the time of the Viking invasions (800-900 AD). The players play either as the attacker (Vikings) or the defender (Anglo-Saxons). While the game has a historical setting, it will also have fantastical elements drawn from Norse Mythology, Christian Europe, and Pagan Sorcery.

Our team currently consists of a Lead Game Designer (myself), a 3D Artist, an experienced Unity Programmer, and Legal Representation to provide you with contracts guaranteeing you an agreed upon percentage of game profits (to protect you) and a non-disclosure agreement (to protect us).

We are able to pay you a stipend up front for your first rig and animation. Afterwards, however, we are looking for someone to work on a percentage of profits.

Our plan is to market our game through a website (still in development), Kickstarter, Tigsource, social networking, internet cafes and (of course) Polycount; then to release an Alpha through Steam Greenlight where we will raise Early Access funds to fuel game development (and maybe your gas bill).

Thanks for taking the time to give this a read.

Attached is a screenshot of our first model to be rigged and animated (it is clearly still in development):

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