Hi all, i hope i've got the right spot for this question, apologies if its not the correct forum.
I have a rigged head in Maya which has full face controls set up on it. What i want to do is move the controls so i have a facial expression and then make a duplicate of the head mesh to export as an obj/fbx which retains the expression but is disconnected from the face controls. I assume this is very doable i just cant figure out how to do it.
Thank you in advance for any help.
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