I'm trying to extrude edge using Shift+Drag with a local coordinate reference system, but for some reason it doesn't work. I keep dragging, but the extruded edge doesn't move in needed direction. Is there something I do wrong or there's another way to do that?
The same situation here. Did you noticed that as soon as you hold down Shift key and press the Axis tripot the Orientation of the tripod is changed - the Z axis points in different direction than when the shift key is not pressed?
The same situation here. Did you noticed that as soon as you hold down Shift key and press the Axis tripot the Orientation of the tripod is changed - the Z axis points in different direction than when the shift key is not pressed?
yep, it works as you describe. It seems that the edge is being extruded when you click on it, but goes nowhere after that or not in the direction you need.
That seemed to be broken for me as well in 2014. My fix was to just extrude it a very small amount in world space, then I was able to use local to extend it out further...Crappy for sure. I also ran into issues with my Gizmo becoming "distorted". Local extrude is working as intended in Max 2015, though!
That seemed to be broken for me as well in 2014. My fix was to just extrude it a very small amount in world space, then I was able to use local to extend it out further...Crappy for sure. I also ran into issues with my Gizmo becoming "distorted". Local extrude is working as intended in Max 2015, though!
yep, it works as you describe. It seems that the edge is being extruded when you click on it, but goes nowhere after that or not in the direction you need.
I can confirm. On max2015 edge extrude on local axis works properly, on max2014 - not.
I've never really liked Max's local extrude, works accurately for me about half the time. I would recommend Illusioncatalyt's extendsurface script, been using it for years in production and it's a good alternative to max's if doesn't give you the desired results.
I've never really liked Max's local extrude, works accurately for me about half the time. I would recommend Illusioncatalyt's extendsurface script, been using it for years in production and it's a good alternative to max's if doesn't give you the desired results.
Replies
yep, it works as you describe. It seems that the edge is being extruded when you click on it, but goes nowhere after that or not in the direction you need.
I can confirm. On max2015 edge extrude on local axis works properly, on max2014 - not.
http://www.illusioncatalyst.com/ic_scripts/ic_extend_surface.php
http://www.funkybunnies3d.com/tools.php