i'm working on some hand painted textures, starting with some wood. It's still a work in progress but I was wondering if I could get some feedback on what I have so far. By all means, destroy this piece.
I'm curious as to why it's blue, is it supposed to be painted wood? If it is I'd recommend looking at some real life references of painted wood, you'd have some parts faded away from the sun and possibly see chips in the paint showing the unpainted wood beneath it depending on how clean versus old you want to go.
Some of those wooden planks, especially in the bottom half of the texture, are way too short in length. That type of shortness is going to read more as a stone pattern to the quick glance rather than wood planks. Especially when coupled with the blue paint.
Currently the texture is very monotone in color, and it would better serve you to mix in a few different colors and shades of hue change to make it more visually interesting. A slight 2-5% change in value on each individual plank could help create visual interest at a distance since not all wood is the same, but this may not be the way to go if the wood is indeed supposed to have been painted over.
Those lines in between the planks seem a few pixels too wide, and that dark a value might look problematic in a lit environment. I'd recommend bumping up the dark lines around 10-15% in value.
Hope that wasn't harsh, you said to destroy this piece
With that said, keep going and push it further! Hope that helps somewhat/my 10 cents.
Brilliant! Thanks for the feedback! Much appreciated. Yes it is meant to be painted wood. It's on a color adjustment layer though because I wasn't sure whether or not I wanted to keep it.
Here's what it looks like without the adjustment layer. Will post an update soon.
also with the big gaps between the planks it looks more like a brick wall than wooden planks. agree on the size and length of the lower ones. and why are they getting thinner at the bottom shouldnt they be averagely same wifth? i would also define the edges more and as deathstick said add more color variation.
Watch the angle in which the wood planks are painted. They're looking a bit like stairs/steps to me. Have you tested to see what this texture looks like on a plane in 3D?
thanks heaps guys! i started another one but i kept the other aside. here's the texture and what it looks like tiled. any advice on how i can make it look less repeaty?
That's a nice improvement. If you want to avoid obvious repetition like in your tiling test, you could make a 1024x512 tiling texture or so, and also discard the knots and focus on long grooves all across the texture.
Replies
Some of those wooden planks, especially in the bottom half of the texture, are way too short in length. That type of shortness is going to read more as a stone pattern to the quick glance rather than wood planks. Especially when coupled with the blue paint.
Currently the texture is very monotone in color, and it would better serve you to mix in a few different colors and shades of hue change to make it more visually interesting. A slight 2-5% change in value on each individual plank could help create visual interest at a distance since not all wood is the same, but this may not be the way to go if the wood is indeed supposed to have been painted over.
Those lines in between the planks seem a few pixels too wide, and that dark a value might look problematic in a lit environment. I'd recommend bumping up the dark lines around 10-15% in value.
Hope that wasn't harsh, you said to destroy this piece
With that said, keep going and push it further! Hope that helps somewhat/my 10 cents.
Here's what it looks like without the adjustment layer. Will post an update soon.
Thanks for the feedback guys! Here's where I'm at with it now. Still needs a bit more work.
but looking far better now! nicely defined and
much more wooden!