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Changing the reflectance doesn't seem to be doing anything??

polycounter lvl 11
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Zepic polycounter lvl 11
I have a question about the reflectance values.

Currently I'm working with the UE4 calibration profile.

When I assign a megascan metal preset, say dirty steel, and then right click on the reflectance value square, none of the reflectance values seem to change. Is this a bug?

H3mh6PO.jpg


I selected brass, but the metal reflectance values remain white. Shouldn't they change more to an orange type color?

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