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Mudbox to UE4 terrain height map problem, please help!

dmilligan277
polycounter lvl 7
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dmilligan277 polycounter lvl 7
Hi everybody,


I am trying to bake out a terrain height/displacement map from Mudbox and bring it into UE4 but I am having a problem in that the height map produced from Mudbox does not appear to have white/black range and is producing a much flatter terrain in UE4 than the original in Mudbox


I have tried many different settings in the bake and all are not giving the results I want. I even tried baking out from Xnormal and is is getting the same result...not enough depth in the baked heightmap


Any help on this issue would be massively appreciated.


Dave

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