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Consistens art?

wirrexx
quad damage
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wirrexx quad damage
maybe we've had this question before.

But let me eloborate on what i mean! =):D

How do people go around to create for example a tiled wall texture and then make "unique" stones and trying to get the texture to almost the same level when it comes down to color and style?

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  • ZacD
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    ZacD ngon master
    Did you mean consistent art? It's pretty easy to make something have the same looking texture, just do the same process and tweak values at the end to make sure they match perfectly. If you are using substance designer or Quixel's DDO, they both have a lot of options to allow you to make and save presets for stuff like that.
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