Hello,
I'm a student ( 16 years old), My problem is more of an conflict I have made a lot of assets (about 500) in the past year ranging from fences to sci-fi weapons and lately I have been thinking of making a demo of all my art in a game engine.
My problem is that I don't know which engine to use. I tried unity and all was great in till I discovered that they have no node based material editor, so I tried udk and cry engine and I'm stuck now they both have good material editor's and they both look great.
Which one would you suggest me to use ?
Thank you!!
PS:
Sorry about any spelling mistakes I'm writing this on my phone and I have auto correct on π
Replies
My personal choice would simply be Marmoset Toolbag. Second is UE4.