This is my first art submission post on Polycount after lurking for a good while. It's not game art related, but I hope you'll forgive me.
This is a project I completed in my spare time over the summer in the few hours I wasnt working. It was sculpted in ZBrush, retopoed in Modo, rigged and posed in Maya and finally rendered in modo. My goal was to make something beautiful and appealing mixed with something foul and cynical.
The character is based on Norwegian and Nordic folk-lore. She's described as a beautiful, yet mysterious woman roaming the forest.
I hope you like it Please watch the video as well as the images. - HULDRA VIDEO -
What I actually saw :O Jaw dropping man. For the next time, better name your thread. because people will miss it, as they think its another decent thread with something.
Significant: Cheers! It's appreciated. I also got the thread renamed, as I completely agree. If you have any other suggestions for thread names, Im all ears too
Replies
Anyway, impressive work !
Significant: Cheers! It's appreciated. I also got the thread renamed, as I completely agree. If you have any other suggestions for thread names, Im all ears too
DWalker: I agree, thanks for your comment!
Sabu: Cheers!