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Arch Viz Final Year Film.

polycounter lvl 10
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melviso polycounter lvl 10
Hello All,
I wanted to post my final project film from a postgrad course I just finished at uni here. I still feel I need to get better. I am hoping to get a job in an archviz company so I can improve and get better. I enjoyed working on this.


[vv]104770713[/vv]

Also thanks to Eric Chadwick for the help on making good grass.

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  • lotet
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    lotet hero character
    2889147.jpg

    but In all seriousness it looks pretty good.

    for arch viz I think its a bit to cartoonish though. you should probably be more subtle with your postprocess/effects.
  • melviso
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    melviso polycounter lvl 10
    Thanks Lotet.
    I think I went kinda overboard with the chromatic abberation (lol at the caption). It probably would have looked better if it was subtle. I am currently practicing with another scene right now.
    Btw, I am currently looking for work. If there is any archviz company here that have job openings especially in London for a humble uni graduate.It would be awesome and I am also willing to move to any part of the uk if there are opportunities available.
  • melviso
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    melviso polycounter lvl 10
    ee3.jpg

    Started another scene. Still very wip. I am seriously considering transfering this to ue4 and see if I can replicate what koola achieved with it.
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