My name (As you may have guessed from the title) is Robert Young, I am a 3D Prop and Environment Artist based in the UK, in addition to my 3D work, I can also create 2D Textures for use in game.
Since as long as I can remember, I have had a passion for wanting to work with 3D models, and am more than capable of completing tasks on time and up to a standard that suits your needs.
I am able to use the following programs for creating both 3D Models and 2D Textures:
3DSMax
Mudbox
Sculptris
Adobe Photoshop
GIMP
Crazybump
XNormal
Unreal Development Kit (3 and 4)
Unity
And am more than happy to learn how to use any other programs needed for the task at hand
My email is
Robertyoung746@gmail.com, whilst my 3D Portfolio is found at
http://robertyoung3dartist.weebly.com/
In addition, my LinkedIn profile is here:
uk.linkedin.com/pub/robert-young/83/128/366/
Thank you for taking the time to read this.
Examples of my work can be found below, and I will be updating this with new work as I go:
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To make the previously low poly world look impressive in today's generation, aside from making the models more high res with details that were originally merely textured on now represented by actual 3D objects, I also went for a more painted and cartoony look, with paint strokes visible on textures along thick outlines around all of the objects that are present, which is accomplished by using a post process shader, which also added a cel shaded look to the level.
The ultimate reasons behind doing this was out of a personal fondness for the original Spyro trilogy on the PS1, which pushed me to make a tribute to those games, but also to showcase my ability to create large levels full of unique objects that were interesting to look at.
In addition to all of this, I have also taken up a new portfolio site that can be found here: http://robertyoung3dartist.weebly.com/