Hello Tech friends. I have a quick Vray material question that I was hoping to get some help with. Ultimately I want to combine 2 or more normal maps with in one material so I can have a sort of detail normal map layered on top of my normal map that holds all of the surface detail. I am using Vray 2.0 Not sure if this is possible. Most of my experience is unreal materials.
Thanks in advance!
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I hope this works, need a cup of coffee first to start my brain.