Hello everybody, this is my entry for this contest. I decided to do something inspired by the European knights. For that, I started to block out first a Sallet Helmet :
As you saw in the title, this European set will be for the Mason Knights
I don't know yet what kind of weapon I can make, but whatever, I still have time !
I'm almost done with baking the AO, etc ... I'll post soon some updates !
Good luck everybody
Replies
The unwraping is done, so the baking is okay !
This is the AO map :
(I'm not really good for unwrapping so maybe many of you will find it a bit messy)
Yeah you're right, I'll try to pack better my other mesh (the weapon) next time ! Thanks for your comment
#Update 2
I played a bit with dDo and nDO and here it's the result :
I'll change the materials, because it's not really fitting the "Mason" style, but as you can see, I used their Eagle symbol.
I'm working on again, thank you ))
Thank you very much Here is what the new unwrap looks like ! Is it better ?
Ah, super ! I'll take care of that now !
Now it's time to re-texture everything I'll post updates as soon as I can. Thank you again
Hey everyone ! As you can see above, I repacked my UV's and I did the texturing part again Now it's fitting better the Mason style.
What are you thinking about this new style ? Do you like it ?
The UV layout can use a rework...Im not sure how far you are into it now but reworking the UVs so they stack will give you more texture space to add more details..the pics are some notes on what can be done to the UV's. The one on the right is what you can do to get the most out of your textures.
This is my unwrap in max...the ones I've mirrored over and stacked the player will only see one side at a time.
Hope this helps.
Thank you very much Notes, it is very kind of you for those explanations ! I haven't done that because I was affraid with the normal map, it could have been on both of the sides and it would have mess up the textures, I mean, that was my guess ... Now I'm a bit far so I don't know if I should restart again. Texturing still something very new for me as you can see .
Hello ! I don't think so, I mean, it doesn't look that far from their "style" in my opinion, and few of the helmets are available for both of Agathas and Masons knights. Thanks, I'm glad you find it better than the original
I wasn't aware of this for a while when I started and it would've helped me ALOT...good luck
Yeah, I understand but I thought to not to do that, because didn't want to get the same details on similar shells, it would look weird, especially with the normal map, imagine I add a "bolt" on the normal, it will appear outside but inside too.. Buut why not, I'll try. Thanks again for all your tips, it is very helpful ! :thumbup: