Greetings friends, and fellow artists.
Im in charge of a small team that is looking for s skilled and experienced Character Artist
We are working on a "military" style game project, and we are in a huge need of a character artist.
If you are familiar with creating meshes and textures that are related to the military subject, its a HUGE plus.
Responsibilities -
Creating high-quality character models based on limited amount of concept.
Creating very believable and realistic vests, hats, helmets, and other military gear.
Creating high quality texture maps, and Physical Based Materials.
Skinning the character
Requirements
Sculpting skills in ZBrush or Mudbox a big plus
Knowledge of Photoshop for texturing
Understanding the realism of military style character
Basic understanding of game workflow, pipeline and efficiency
At least 2 years of experience in the games industry
A portfolio showcasing high-quality character game art
Please PM me if you are interested
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Thank you guys
Replies
Fabrizio
Kindly check your PM for more information.
Thanks