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Duplicating along spline (roads etc)

polycounter lvl 11
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Spoon polycounter lvl 11
Hi,

Is there really no simple way to duplicate and deform a mesh along a spline, to create rails, roads etc? I remember it as being super easy in UE3, and now in UE4 I just plowed through 1h of tutorials of setting up expressions in blueprints, and still not having something useful.

Am I missing something obvious?

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