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Understanding light and shadows...

polycounter lvl 5
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deohboeh polycounter lvl 5
Is it me or are the shadows here wrong.

beth_by_figuraarto-d7csllp.jpg

It's a beautiful piece by FiguraArto.

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Somehow to me the face looks wrongly lit according to the rest of the body.. Of course I'm dumb so don't know what I am talking about so was hoping you guys might help me shed more light.(PUN!) :poly142:



EDIT: Sorry title isn't tagged as NSFW.. I just realised... I would change it if I could...

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  • BARDLER
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    BARDLER polycounter lvl 12
    Well lighting doesn't have to be "real," you can bend the real world rules to your whim, that is the fun of being an artist. If the artist lit her face with the same steep down light from above the painting would have a much different feel to it. Those harsh long shadows on her face would make the women look a bit sad and muted because you wouldn't be able to see much of her eyes, and her facial expression would read differently. The more even lighting on her face makes her more pleasant and inviting.
  • JordanN
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    JordanN interpolator
    It's kinda impossible to know without the reference/real life source.

    How strong a light source was used? Were there any reflectors for light to bounce off of?

    My problem with the picture is not related to lighting but the face. The painting makes her look too man-ish. Especially with the shadows around her face, it looks like a beard at first.
  • deohboeh
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    deohboeh polycounter lvl 5
    BARDLER wrote: »
    Those harsh long shadows on her face would make the women look a bit sad and muted because you wouldn't be able to see much of her eyes, and her facial expression would read differently. The more even lighting on her face makes her more pleasant and inviting.

    I agree that the lighting on her face makes her more pleasant but the discontinuity between the shadows on the face and body are so drastic it pulls me out. It feels like bad photoshop where the head is a cutout.

    9782-1306044665-sexy_superman_face_cutout_-_1l4wq-11n_-_normal.jpg

    Yes. The lighting beautifully gives shape to her anatomy but then is it worth pulling the viewer out of the image like that? Maybe I am just over analysing..

    I realised the highlights are what were pulling me out more... Her body has a different specular quality than her face... Of course the face is oilier but is that natural?

    I went through some of his/her other works and this feels perfect.

    Hesed
    hesed_by_figuraarto-d7c4b6i.jpg

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  • deohboeh
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    deohboeh polycounter lvl 5
    JordanN wrote: »
    The painting makes her look too man-ish. Especially with the shadows around her face, it looks like a beard at first.

    Yes.. I agree her chin is a bit too long here.. It could help in mistaking the shadows as beard...
  • Muzzoid
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    Muzzoid polycounter lvl 10
    They are just bad paintings. Probably was working from a changing light source.

    It looks better with correct, or at least better lighting.

    PPHTgXP.jpg
  • deohboeh
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    deohboeh polycounter lvl 5
    Muzz wrote: »
    They are just bad paintings. Probably was working from a changing light source.

    It looks better with correct, or at least better lighting.

    PPHTgXP.jpg


    YES! YES! (I really did shout this out loud) The edited lighting looks perfect.

    The artist seems to be influenced by the works of Carvaggio.

    caravaggio5.JPG

    The dark shadows and strong highlights are prevalent in most of his pieces but the lighting feels uniform..

    261135_640.jpg

    Over here too the lighting has been emphasised on the centre piece but the shadowing has been uniform..


    Is it me or is the top half lit from the right and bottom from the front left? Because the shadowing from the breasts are different...
  • JordanN
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    JordanN interpolator
    Muzz wrote: »
    They are just bad paintings. Probably was working from a changing light source.

    It looks better with correct, or at least better lighting.

    PPHTgXP.jpg

    The self shadowing looks better here. I was wondering what was going on with the neck area.
    inHcPmXTexCPI.png

    What would cast that silhouette? The nose shadow also doesn't line up with the light source.
  • deohboeh
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    deohboeh polycounter lvl 5
    JordanN wrote: »
    The self shadowing looks better here. I was wondering what was going on with the neck area.
    inHcPmXTexCPI.png

    What would cast that silhouette?

    Exactly! If you look the top half seems to be lit from the right while the bottom seems to be lit from the left front..
  • Muzzoid
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    Muzzoid polycounter lvl 10
    For lighting i think the best thing to keep in mind that it's something that doesn't take to being stylized well.

    Really most good looking styles essentially change the value ramp that lights objects, (cell shading, comic dramatic lighting) or simplify the forms being lit. Probably the most notable change would be on anime faces, but even there the key is visual consistency with light direction.
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