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Character Artist - Starbreeze/Overkill Sweden stockholm

CHARACTER ARTIST

Starbreeze and OVERKILL is looking for a character artist to join our kick-ass team.

Job Description:
As a character artist you will work in a small team and take a lot of responsibility.
You are not afraid of taking on challenges and are equally technical driven as you are aesthetical great. The role requires you to be able to multi-task, and possess good communication skills both spoken and written.

Responsibilities:
Modeling, texturing and implementation of character models.
Being able to follow references, concepts, art direction and yet being able to take the work further independently.
Participate in design choices and communicate with peers, managers and vendors.
Working closely with the team to ensure the quality consistent and cohesiveness.

Qualifications:
3 years of experience working as a 3D artist within the games industry or equivalent.
Understanding real time graphics, preferably worked on at least one released title.
Strong artistic skill set, a good sense of scale and proportions, materials and color/light.
Well experienced in Maya and Photoshop.
Strong skills in Z-Brush.
Ability to work in a team, communicate well and being proactive.
Thorough understanding human anatomy and silhouette.
Great with time estimations, assessments and prioritizing.

Portfolio:
Your portfolio must be provided through a webpage
Send your application to jobs@starbreeze.com.

For more info about Starbreeze/Overkill please visit
http://starbreeze.com/
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