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Noob challenge 21 continued - temple

polycounter lvl 11
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Dethling polycounter lvl 11
Hi,
I started with the july noob challenge a while ago, due to some vacation, summer etc. I dind't managed to get it done in time.
As I really like the concept and don't want another "half finished" project I decided to finish it, even if the challenge is over.

So far I did the complete modelling part and working on the textures for it now.
I try to go with an hand painted style for it and use unity as a game engine.

So far this is my progress:
Temple.jpg


I still have some textures to finish and also have to set up the right lighting etc.

Points to work on:
- Water texture (how do I make it transperend in Unity?)
- Stair texture
- improve texture of the ceilling
- lighting
- add some props (vase, banners etc.) to improve the overall picture
- add wooden planks to the top "window"

I also "dodged" the hawk-head for a long time (organic objects are my nemesis^^) but I will tackle it!
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