I'm working on a video game, and this set piece is the result of me playing around with the artstyle.
It's a gas station, complete with fuel dispensers.
The canopy has 4 64x64 pixel (+spec) textures,
the fuel dispenser has one 64x128 pixel (+spec) texture.
Made entirely in Blender, textures in GIMP.
The whole thing is textured exactly 32 pixels per meter.
Here's some images:
And a
GFY turntable (a bit crummy)
Critique welcome. I'm new to this forum, if you catch me breaking any rules, let me know.
Replies
i have a big thing for 90s retro graphics, id like to see more games made like this
The pumps have great detail
could definitely use more variety on the concrete textures though.
The game is currently called Project Hayfever. I'm working together with someone else, who handles the tech side of things. We've got our own engine and editor (for Windows and Linux). We're planning on creating an online FPS that focuses heavily on movement, in an absolute-control way. I'll keep you posted.
@idagraca
Yea, the concrete is actually just a placeholder, as well as the grass.