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32px*m⁻¹ Abandoned Gas Station

I'm working on a video game, and this set piece is the result of me playing around with the artstyle.

It's a gas station, complete with fuel dispensers.

The canopy has 4 64x64 pixel (+spec) textures,
the fuel dispenser has one 64x128 pixel (+spec) texture.

Made entirely in Blender, textures in GIMP.

The whole thing is textured exactly 32 pixels per meter.

Here's some images:

aMbd7rK.png

l8Azk7G.pngUxd4Hqt.png

HwqEWbz.png


GiddyDelectableKilldeer.gif

And a GFY turntable (a bit crummy)

Critique welcome. I'm new to this forum, if you catch me breaking any rules, let me know.

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