Hi everyone, i'm working on a concept of weapon for Sven, and i found some problem, when i try to bake the normale map i get something weird that doesn't match my sculpt on Zbrush, here is the picture, please tell me what did i do wrong.
PS: i'm not gonna publish this weapon cause it's not my concept art, i'm trying to learn the Dota 2 workshop pipeline
Thank you very much
Replies
http://wiki.polycount.com/wiki/Normal_map
The polycount wiki is a great place to start:
http://wiki.polycount.com/wiki/Polycount
Ok boss you know ! everyone loves Dota and every new artist want to see their item in game but i agree with you, thanks for the share man