Hi everyone, i'm working on a concept of weapon for Sven, and i found some problem, when i try to bake the normale map i get something weird that doesn't match my sculpt on Zbrush, here is the picture, please tell me what did i do wrong.
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PS: i'm not gonna publish this weapon cause it's not my concept art, i'm trying to learn the Dota 2 workshop pipeline
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Thank you very much
Replies
http://wiki.polycount.com/wiki/Normal_map
The polycount wiki is a great place to start:
http://wiki.polycount.com/wiki/Polycount
Ok boss