Hey guys,
I would to get some feedback from the awesome community on one of my portfolio pieces I working on a scene with an Asian theme I was think on an a snowy mountain view with a with monastery. This is what I've done so far bare in mins obviously its no where close to being finished. Also if you wanna know I using Marmoset Toolbag to render, 3Ds Max to model and Photoshop to texture. So would love to get some feedback on how to improve and thoughts on what you think so far thanks
Replies
Not building this in a game engine is going to hurt you in the long run without texture blending/LODs/baking global illumination/direct control of fog/water/etc.
The nice thing about Unreal Engine 4 is once you spend the $20 for a month you can immeadiately cancel your sub, but you still get to keep the current version you have downloaded to make stuff with.
Waaay better than the locked in for a year subscription Unity Pro has, god I regret signing into that since you know.. real life basically made my sub useless for months.
Done
- Block out stage
Working:
- Started work on the Monastery part of the Enviroment
To Do List:
- Re-Texture mountains to improve textual density
- finish modelling the Monastery, UV, texture
- Re-Light scene
- Post Production
I finished modelling the Monastery parts of the scene now I going to UV the scene