Hi all !
After some months of development, Action Box is ready to be released publicly.
What is ActionBox?
It is an Unity 3D tool oriented to streamline the workflow of artists and developers. Its comfortable and intuitive interface provide the ability to organize easily the management of events and actions of multiple objects.
This tool allows you to create multiple Actions without writing a line of code. You don´t need programming skills to start.
Very effective for prototyping, menus and level design.
Some features:- Dynamic interfaces for events and actions.
- Execute actions with delay and probability.
- Other custom actions may be programmed.
- 17 Events:
- Collision (On Enter, On Exit, On Stay)
- Mouse (Mouse Down, Mouse Up, Mouse Exit, Mouse Over, Mouse Enter)
- Keyboard (Key Down, Key Up, Key Pressing)
- Object (On Start, On Update, On Enable, On Disable, On Destroy)
- Animation (On Stop)
- 12 Flexible actions:
- Load Scene
- Play/Pause Animation Clip (Wrap mode, reverse)
- Animator (set states and parameters
- Activate / Deactivate / Delete (Game Objects & components)
- Play sounds
- Create (Instantiate and change parent)
- Move / Rotate / Scale
- Send Message (Call functions with a string parameter)
- Look At
We have published several examples (which are included in the tool) showing what you can do with Action Box almost without writing code:
Demo
Thanks and enjoy!
WebAsset Store
English manual
Twitter:
@_Action_Box_