Home Technical Talk

xNormal Baking Issue

ce551029
polycounter lvl 4
Offline / Send Message
ce551029 polycounter lvl 4
Hi guys I need your help. I'm coming across with this problem when baking in xNormal. I don't know why after I export both the low and high poly out in FBX and bring them into xNormal. trying to generate normal and ambient occlusion , it generate maps like these.
Tex_Pillarfbx_normals.jpg

Tex_Pillarfbx_occlusion.jpgAnd I tried to out put the high res as an OBJ and the low res a FBX, xNormal game me these.

Tex_Pillar_normals.jpgTex_Pillar_occlusion.jpg




I have totally no idea what's happening. Anyone have some clue? Thank you guys so much!

Replies

Sign In or Register to comment.