Hi there,
The first image represents a fully unwrapped model without overlapped UV. As you can see, no seam when I transfered the Normal map
The second and the third are showing you how I proceed to optimize the asset (basically, half the model has been cut to mirror everything). But I'm not sure I'm using the right method as a seam appeared along the mirror line
(ps: sorry for my bad English, hope you understand)
Please, I would need some help
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