Hello I know marmoset toolbag 1 has object animation, such as an idle animation, but does toolbar 2 have the same, and if so how would I make one for it. I know about the .fbv files...I basically have a animation and export the object and skeleton as fbv but when importing into marmoset, nothing happens when I press the "Play" button, Im using Blender3d to do the rigging and animation
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I know if mtb2 you have scene turntable, but that also rotates the lights...
Thank you!
I ideally want to be able to display real-time characters in my portfolio without the users needing to download a plugin.
I've had issues trying to get Unity 5's Webgl to work properly. Still seems like a Beta work in progress thing.
The Marmoset viewer seems ideal, but I just want my characters animated. It really brings them to life and makes them shine.
Maybe we can have it someday.....?
We understand the desire for animation content in both TB2 and Viewer, and it's something we hope to add in a future version.