Hi there,
I'm using Maya 2015 and I'm trying to figure out how to bake my AO through my vertices using my hard edges as a "cut" to split the vertex color propagation. I'm sure I did it before but I'm confused as I'm not able to reproduce the process
In the example below, it's the same model. The left have been done 2 days ago and the baking was fine. But when I try now with the right one, the result is completely different
Replies
As it's hard to read, the values are 0 then 175.0000
Hope it will help someone one day :P