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Wooden knife WIP

Youngy798
polycounter lvl 4
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Youngy798 polycounter lvl 4
Hey everyone, I am working on a wooden knife so that I can get some practice baking high poly models down to a low poly.
So far I have worked mainly on the basic shapes of the model, I need some advice for working on the rest of the more detailed areas. I managed to crew some screws that I think look good, but I am lost on how to create indented screws.

Here is my model so far:

cVu2qRT.png

Here is a wireframe view:

mjuopF0.png

Here are some of my references:

8lujNt8.jpg

uF37CHy.png

DYBQgQW.jpg

How would you go about doing the small rounded screws? Also, how would I go about doing the inward curve of the knife. I laid out some lines where the inward parts should be, but im not sure how to get it to work properly. Should I just try adding 2 loops around the border of the where I want the inward curve to end, and then scale the edges on the outside so they come inwards?

This is my first real attempt at a high poly weapon, so please tell me if it looks like I have messed something up :D

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