Hello,
I decided to create a basemesh for myself today but topology is not my strong point (That's why I decided to do it).
The plan is for this to be a young girl so I have tried to make her small, might reduce the chest size too. She will be wearing boots so I have created a basic shape for the boots (though it needs reworking since it looks terrible).
Once I have a nice basemesh, I am going to take it into zbrush and hopefully create a nice character model. (it will be stylised, not realistic).
any and all C&C is welcome as it will help me learn.
Thank you for looking.