Okay so I'm pretty new to modelling and I wanted to experiment with high to low baking and PBR material workflows.
I'm passionate about Japanese culture so I thought a simple katana would be good practice.
Here is what I have so far. This is the unfinished high poly in Marmoset without any texturing or unwrapping.
Let me know what you think so far. More screenshots to come. Thanks.
Criticism welcome.
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Anyway, I think the katana looks fine, for practice.
If you are planning on making something for your portfolio it would probably better to model a higher detailed katana.
I'm planning on doing as much as I can in nDo when it comes to that kind of detail.
That way it's easy for me to bake the colour maps out to dDo or make the masks myself.
Question...should the handle be metal? I would have thought it might be wood or something, but it looks like its the same material as the blade.
More personality could be cool, like skyline5gtr suggested, just depends on how visible those details actually end up being in the long run.
Thanks I haven't textured it yet so don't worry about the current materials. This is only a basic high poly base so I'm adding the detail now. I'll post screenshots tomorrow. (:
Katanas were status symbols as much as weapons, so they did almost always have at least some ornamentation.
No there is no such rule. Historically the most decorated Katanas were either family heirlooms that were never used in battle or ceremonial swords.
The Katanas used in battle had only their Tsuba decorated and that not always.
I'm just sorting out the low geometry.
EDIT: