Hey guys,
Remedy Entertainment, the creators of Max Payne, Alan Wake and Death Rally, and one of the leading independent game studios in the world is now looking for a Character Technical Artist for our upcoming iOS title.
Do you have a passion for rigging great characters of all shapes and sizes? We are looking for a talented Character Technical Artist who can join our world class team of fine artists and tech wizards today!
What we are looking for?
- 2+ year experience in setting up character rigs for games
- Excellent knowledge of Maya, Motionbuilder and Unity
- Scripting skills
- Strong knowledge and technical understanding of animation and rigging pipelines and workflows
- A fast learner with great communication skills
Plusses:
- Programming skills, C# or C++
- Understanding of animation and anatomy
- Art background and/or a really good eye
Remedy offers:
- A fast-paced, exciting working environment
- A competitive compensation package with health care & insurance
- Focused, yet relaxed teammates and a lot of responsibility
- We work hard but we also value a sane work-life balance, and we are committed to providing our team with a relaxed working environment
So if this sounds interesting to you or if you have any questions regarding this role, feel free to ask I'll answer as best as I can.
And last but not least a link to our recruit page. Please apply through the website.
http://remedygames.com/job_offer/character-technical-artist/
Thanks!