Hello i am looking for solutions to properly light my interior scene in Arnold. It is a computer lab with limited windows. It has lots of reflective materials. Here is a screen shot from the scene. Whats the best way to render this with Arnold?
![2ebe1xu.jpg](http://i58.tinypic.com/2ebe1xu.jpg)
I have also one more question about modeling. How can i harden those edges in subdivision mode without adding extra edge loops around head? Thanks!
![dq3n0o.jpg](http://i58.tinypic.com/dq3n0o.jpg)
Replies
For keeping the hard edge on your model, give this thread a read. You'll want supporting edge loops along the sharp corners, try extruding the sunken faces and scaling them down as a start.