hey, first time posting here.
This is a character I made based on the concept art of the talented Circuspainter, you can see his work
here.
I would love any crits or comments
Hes a little over 82k tris, rendered in Marmoset Toolbag. Three UV maps, loosely divided into clothing, skin, and equipment, with their own diffuse/normal/gloss/spec/ect maps. That too much for a nex-gen real-time character? I didn't set much of a budget for myself and I wasn't sure what the industry sees as acceptable these days.
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works well with links to sites like imgur for free image hosting.
He's looking pretty sweet, I'd love to see some even bigger pictures
Pretty cool character though.
Might want to show off some more angles. Also he's strangely thin, you can see his ribs and his pecks are super defined yet he has no abdominals or hips that would be visible
first you have this icon somewhere here ^^ its yellow background with mountaint.
second. Type in your message editor:
your'e welcome. sorry for my english.
As for the body, I don't know, I was going for an un-dead look, and playing around with his body having been emaciated/yet still muscular. Ended up looking at the 'vaccum pose' bodybuilders use in competitions, but if its really weird in your eyes then I guess I failed miserably.