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"Undead Hero" crits please

hey, first time posting here.

This is a character I made based on the concept art of the talented Circuspainter, you can see his work here.

I would love any crits or comments

Hes a little over 82k tris, rendered in Marmoset Toolbag. Three UV maps, loosely divided into clothing, skin, and equipment, with their own diffuse/normal/gloss/spec/ect maps. That too much for a nex-gen real-time character? I didn't set much of a budget for myself and I wasn't sure what the industry sees as acceptable these days.

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rachel-leigh-fredrickson-ngc-front.jpg?1407172173

rachel-leigh-fredrickson-ngc-back.jpg?1407172189

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