Hey guys!
I just wanted to share my first self-published iOS game that Ive been working on - Solar Max. Its an extremely simple physics-based survival game; by tapping the left and/or right half the of screen you boost Maxs thrusters and need to grab more oxygen tanks before you run out of air.
Theres a bunch of random space junk to dodge and avoid, and the world is procedurally generated with oxygen tanks, snax and debris.
Itd be great if you gave the game a shot! It has a little bit of a learning curve, but once you understand the handling it becomes quickly satisfying to cruise around.
Thanks!
[ame]www.youtube.com/watch?v=q8ij2o0Jus8[/ame]
http://www.pargee.com/solarmax/https://itunes.apple.com/us/app/solar-max/id895970580?ls=1&mt=8
Replies
@Kovac: Well, I can't watch youtube vids until late at night on this satillite connection due to bandwidth limitations but I'll check out Solar Max when I can!
I worked on this game for a few months after my 9-5 and am really happy I got it to the point of releasing on the App store; it's easy to make excuses after hours for not putting in the effort to pursue your own personal goals after you've already put in a full day's work. I've been on PC for over a decade and this while I'm not much of anything besides a lurker to the boards, this is the type of place I'm most excited to post these kinds of milestones to.
Thanks again!
I don't actually have an iphone so I can't play it but I did watch the vid now and it looks and sounds pretty solid to me!
There is literally nothing to discuss.
It's nice that the developer managed to pull off his own little game, I guess, it is noticable milestone, but thats it