This is mostly an issue for materials with 'direction' such as wood.
Currently the way I do it is by projection painting and then baking the result into a base albedo.
Is it possible or if not is it a planned feature? It would be awesome to be able to mask out different areas and rotate the material which is applied to them. It would save so much time.
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You can see the roadmap here: https://trello.com/b/xNi3qPFW/quixel-suite-open-beta.