Hi guys,
here is a small excerpt of my work on Sacred 3. I learned a lot in this project, mainly how you should NOT do it. Well, at least the graphics are well received. Unlike the rest...
Here we go:
Basemodel of the woman not by me.
Basemodel of the dude not by me.
Turntable on my website.
Turntable on my website.
I hope you like it!
Cheers
Daniel
Replies
Some of us might be able to learn something.
And great characters those are !!
I'd also like to know the character's spec and budget, if it's not confidential.
That's too bad about the reviews though. I loved sacred 2 oh so much, and have been eagerly awaiting the third. I`ll probably still pick it up when I get the cash.
Would you mind me joining in? I'm about to render out some of our works for it.
Man so much time i didn't open those files since 2011.
But man that was one major screw-up of a game.
I'll probably still pick it up, once it gets cheap, because it still looks like something that would be fun to play coop for a couple of hours.
@PyrZen:
We had two versions of the player characters One for UI menu and one for ingame. The UI version had more polies - with armor and weapon some around 14k. The game version was a bit optimized. Main difference were the textures (1024 for the body and 256 for the head in the UI while for the game textures was divided by 4.
@Neox:
Hau rein!
Thanks !!