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Modify mesh without losing skin. (3ds max)

polycounter lvl 4
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astranime polycounter lvl 4
I made a model for a game my brother is making, show it him and he said that it was fine so i skinned it and and made all the animations, when i finished he said if i could change the shape of the character a bit.
I dont need to add topology just move some stuff around, not sure if it´s even possible but don´t lose anything asking.
Hope someone could help me with this :)

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