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Machinery Level - [UE4] - Final Images

Gx2
Here's a concept machinery level I recently completed for UE4. All assets were initially modeled low poly (no hi-poly work or normal map bakes), normal maps and material ID maps were painted in nDo and 3D Coat, and final texturing was completed in Substance Designer 4.

You can view the entire image sequence on my website, here: http://www.glenngartner.com/p/ue4-m.html

Enjoy!

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You can view more, here: http://www.glenngartner.com/p/ue4-m.html

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