Hello everyone
Just to start out, no, you wouldn't need to know Chinese in order to work on this game
I've had an idea for a game that I'd like to try to make, and I thought I'd post to see if I could recruit some people that were of like minds
I've attempted this project once with a group of friends, but unfortunately we all went our separate ways fairly quickly and barely made any progress on the game. Therefore, I'm starting from scratch again, as our original world concept was still heavily under development and I think we'll all have more fun if we get to design the world (and game) together
So, here's the idea:
I'd like to try to make a game that's designed to teach people a foreign language. Now, I know, most learning games are pretty boring, but I'd like this one to be an exception
The idea is to have a game that's as totally immersive in the language as possible. I don't think there's really any way to avoid giving players vocabulary sheets, so players would be given a list with a few vocabulary words on it and then sent off to do some quests that only made use of those words. Once the quests were completed, they'd be handed a new vocabulary list and given a new set of quests. As time went on, their vocabulary would grow and they'd eventually be able to read the language somewhat. Part of the idea is that the game would need to be interesting enough that people would want to play it even if they weren't learning a second language, as this would provide additional incentive to keep learning the language. To that end, I think it would be nice to have an English version of the game so that people who weren't interested in learning the language would still be able to play it if they wanted to.
Personally, I'm interested in Chinese, so that's the language that I'd pick. I know enough Chinese that I can sort of get around, but I'm far from fluent, so it would help to, at least eventually, have someone else on the team that's more fluent in Chinese. However, if people are interested in another language, we could do that language instead. Alternatively, we could do several languages, although of course that would make things more difficult
I'm a programmer, so hopefully I should be able to handle most of our programming needs, although I'd be happy to have someone else along to help out if they'd like to. I'm looking at using RPG maker for the game, but I'm not sure on that yet. Technically speaking, we wouldn't even have to do an RPG if people decided that another format would work better, but I think an RPG would lend itself well to this sort of thing
So, here's who we need:
- Game designers: We'll need people to design the world, the storyline, overarching themes for quests, etc. We'd be starting completely from scratch, so you'd have a blank slate to build something interesting on
Writers: I think this position should be fun, as you'll need to be able to come up with interesting dialog using only a very limited vocabulary, at least for the initial quests Given that we'll have other people doing translations, you would just need to know English, although if you know another language, too, that's awesome
- Artists: We'll need pixel artists, for the tiles and characters and things, but probably also an artist or two for doing non-pixel-art faces and things like that. If we do end up using RPG maker, there are lots of tilesets that we might be able to use, although the licensing on a lot of them is kind of fuzzy, or doesn't allow for commercial use, which would limit our options. Having some concept artists would be cool, too
- People who know a foreign language! It would be great to have one or two people who know a foreign language so that we have multiple people to check translations and bounce ideas for vocabulary lists off of
- Programmers: As I mentioned, I'm a programmer, and if we go with RPG Maker, we might not need to do a ton of programming, which I'm hoping would speed things up, but if you'd like to be on the team, I'd be happy to have some other people to help me out In fact, if you want the programming all to yourself, I have a feeling I might have my hands full coordinating things, so that would be fine with me, too XD
- Other people: If you'd like to be part of the project, we'd love to have you! Let us know if you'd like to help in any other capacity that's not listed above. It'd be nice to have feedback from people who want to learn a foreign language, both when designing the game and during development
I'd like the game to be commercial, as I think it will take quite a bit of effort to develop. I'm not sure how much of a market there is for something like this, but I think that there are lots of people who want to learn a foreign language, and a lot of them are gamers, so perhaps there will be a decent amount As for pay, it would be profit sharing, as noted in the title.
So far we have on our team a game designer, a concept artist, someone who speaks Portuguese, and someone who speaks some Chinese and is a programmer (that's me)
We also probably have a musician, which is the only position that are we currently not recruiting for.
If you're interested, please reply
I hope to hear from some people soon, as I'm really excited about this project, and I'm hoping other people will be, too
Replies
This project is still alive, and development is now underway. ZaoMonichi has joined our team, but we could still use a couple of more people, both for making sprites or tiles and for making maps that use those sprites and tiles
We could also still use some people with just general ideas for the game, or people who want to play-test it, or pretty much whatever, so please post if you're interested
We have a blog up at http://lingwen.wyrmmage.com about the progress on the game. As you can see, it's not much at the moment, but we're working on it